Procedural Hexagon Grid Framework
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PHG.NodePath Class Reference

Class for Node Path mesh building. More...

Static Public Member Functions

static Mesh BuildNodePathMesh (List< Vector3 > nodes, float width, float height)
 Build mesh for node path.
 
static Mesh TaperedPathStart (Mesh mesh, float taperedLenght)
 Modify path mesh to be tapered from the start.
 
static Mesh TaperedPathEnd (Mesh mesh, float taperedLenght)
 Modify path mesh to be tapered to the end.
 
static Mesh PathStartOffset (Mesh mesh, float endOffset)
 Modify middle start vertice of the path mesh to be longer or shorter.
 
static Mesh PathEndOffset (Mesh mesh, float endOffset)
 Modify middle end vertice of the path mesh to be longer or shorter.
 

Detailed Description

Class for Node Path mesh building.


The documentation for this class was generated from the following file: