Procedural Hexagon Grid Framework
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Class for Node Path mesh building. More...
Static Public Member Functions | |
static Mesh | BuildNodePathMesh (List< Vector3 > nodes, float width, float height) |
Build mesh for node path. | |
static Mesh | TaperedPathStart (Mesh mesh, float taperedLenght) |
Modify path mesh to be tapered from the start. | |
static Mesh | TaperedPathEnd (Mesh mesh, float taperedLenght) |
Modify path mesh to be tapered to the end. | |
static Mesh | PathStartOffset (Mesh mesh, float endOffset) |
Modify middle start vertice of the path mesh to be longer or shorter. | |
static Mesh | PathEndOffset (Mesh mesh, float endOffset) |
Modify middle end vertice of the path mesh to be longer or shorter. | |
Class for Node Path mesh building.