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Procedural Hexagon Grid Framework
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This is the complete list of members for PHG.NodePath, including all inherited members.
| BuildNodePathMesh(List< Vector3 > nodes, float width, float height) | PHG.NodePath | static |
| PathEndOffset(Mesh mesh, float endOffset) | PHG.NodePath | static |
| PathStartOffset(Mesh mesh, float endOffset) | PHG.NodePath | static |
| TaperedPathEnd(Mesh mesh, float taperedLenght) | PHG.NodePath | static |
| TaperedPathStart(Mesh mesh, float taperedLenght) | PHG.NodePath | static |