Procedural Hexagon Grid Framework
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This is the complete list of members for PHG.NodePath, including all inherited members.
BuildNodePathMesh(List< Vector3 > nodes, float width, float height) | PHG.NodePath | static |
PathEndOffset(Mesh mesh, float endOffset) | PHG.NodePath | static |
PathStartOffset(Mesh mesh, float endOffset) | PHG.NodePath | static |
TaperedPathEnd(Mesh mesh, float taperedLenght) | PHG.NodePath | static |
TaperedPathStart(Mesh mesh, float taperedLenght) | PHG.NodePath | static |