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Procedural Hexagon Grid Framework
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Example Unit class using A* pathfinding, moves to closest possible node of selected CellObject. More...
Public Member Functions | |
| bool | CanUnitMoveToNode (SearchNode toSearchNode) |
| Check if this unit can move to search node (Pathfinding-algotirhm uses this) | |
Public Attributes | |
| Node | position |
| float | moveSpeed = 1 |
| float | turnSpeed = 10 |
| bool | canMoveOnLand = true |
| bool | canMoveOnWater = false |
| bool | canMoveOnOccupiedNodes = false |
Example Unit class using A* pathfinding, moves to closest possible node of selected CellObject.