Class for tree mesh building.
More...
|
|
| Trees (float scale) |
| | Builds the tree meshes.
|
| |
|
|
static void | ColorizeTreeMesh (Mesh mesh, Color32 trunkColor, Color32 topColor) |
| | Colorizes tree mesh with random variance between fist and second colors.
|
| |
|
|
Mesh | squarePineTreeSmall |
| |
|
Mesh | squarePineTreeMedium |
| |
|
Mesh | squarePineTreeLarge |
| |
|
Mesh | squarePineTreeVeryLarge |
| |
|
Mesh | squarePineTreeExtraLarge |
| |
|
Mesh | squareHardwoodTreeSmall |
| |
|
Mesh | squareHardwoodTreeMedium |
| |
|
Mesh | squareHardwoodTreeLarge |
| |
|
Mesh | squareHardwoodTreeVeryLarge |
| |
|
Mesh | squareHardwoodTreeExtraLarge |
| |
|
Mesh | hexagonPineTreeSmall |
| |
|
Mesh | hexagonPineTreeMedium |
| |
|
Mesh | hexagonPineTreeLarge |
| |
|
Mesh | hexagonPineTreeVeryLarge |
| |
|
Mesh | hexagonPineTreeExtraLarge |
| |
|
Mesh | hexagonHardwoodTreeSmall |
| |
|
Mesh | hexagonHardwoodTreeMedium |
| |
|
Mesh | hexagonHardwoodTreeLarge |
| |
|
Mesh | hexagonHardwoodTreeVeryLarge |
| |
|
Mesh | hexagonHardwoodTreeExtraLarge |
| |
|
Color32 | trunkColor = new Color32(200,100,70,0) |
| |
|
Color32 | topColor = new Color32(50,140,50,0) |
| |
Class for tree mesh building.
The documentation for this class was generated from the following file: