Class for tree mesh building.
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| Trees (float scale) |
| Builds the tree meshes.
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static void | ColorizeTreeMesh (Mesh mesh, Color32 trunkColor, Color32 topColor) |
| Colorizes tree mesh with random variance between fist and second colors.
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Mesh | squarePineTreeSmall |
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Mesh | squarePineTreeMedium |
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Mesh | squarePineTreeLarge |
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Mesh | squarePineTreeVeryLarge |
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Mesh | squarePineTreeExtraLarge |
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Mesh | squareHardwoodTreeSmall |
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Mesh | squareHardwoodTreeMedium |
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Mesh | squareHardwoodTreeLarge |
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Mesh | squareHardwoodTreeVeryLarge |
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Mesh | squareHardwoodTreeExtraLarge |
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Mesh | hexagonPineTreeSmall |
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Mesh | hexagonPineTreeMedium |
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Mesh | hexagonPineTreeLarge |
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Mesh | hexagonPineTreeVeryLarge |
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Mesh | hexagonPineTreeExtraLarge |
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Mesh | hexagonHardwoodTreeSmall |
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Mesh | hexagonHardwoodTreeMedium |
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Mesh | hexagonHardwoodTreeLarge |
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Mesh | hexagonHardwoodTreeVeryLarge |
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Mesh | hexagonHardwoodTreeExtraLarge |
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Color32 | trunkColor = new Color32(200,100,70,0) |
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Color32 | topColor = new Color32(50,140,50,0) |
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Class for tree mesh building.
The documentation for this class was generated from the following file: