Procedural Hexagon Grid Framework
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Handles correct order, logic and basic settings for building a hexagon grid. More...
Public Attributes | |
Grid | grid |
Layout | layout = Layout.hexagon |
int | columns = 25 |
int | rows = 25 |
float | cellSize = 1f |
Hexagon | hexagon |
OutlineMesh | outlineMesh |
bool | separateFaceVertices = true |
bool | createGroundPlate = true |
float | groundPlateHeight = 3f |
GridOutline | gridOutline |
float | outlineWidth = 0.025f |
bool | executeNoiseManager = true |
bool | executeEnvironmentManager = true |
Pathfinder | pathfinder |
bool | addPathfinderUnit = true |
bool | placeUnitToRandomCell = true |
int | unitPlaceX = 0 |
int | unitPlaceY = 0 |
bool | showPathfinderDebug = false |
bool | debugLogBuildInfo = true |
Handles correct order, logic and basic settings for building a hexagon grid.