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Procedural Hexagon Grid Framework
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Gameobject component for handling all the environment variables of the CellObject. More...
Public Attributes | |
| float | height |
| float | slope |
| int | lowestVerticeIndex |
| Vector3 | lowestVertice |
| int | highestVerticeIndex |
| Vector3 | highestVertice |
| bool | underwater |
| float | moisture |
| float | humidity |
| CellObject | wind |
| float | temperature |
| List< GameObject > | trees = new List<GameObject>() |
Gameobject component for handling all the environment variables of the CellObject.