Procedural Hexagon Grid Framework
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Gameobject component for handling all the environment variables of the CellObject. More...
Public Attributes | |
float | height |
float | slope |
int | lowestVerticeIndex |
Vector3 | lowestVertice |
int | highestVerticeIndex |
Vector3 | highestVertice |
bool | underwater |
float | moisture |
float | humidity |
CellObject | wind |
float | temperature |
List< GameObject > | trees = new List<GameObject>() |
Gameobject component for handling all the environment variables of the CellObject.